I have had a lot of fun just doodling up maps of Stillwater and the area around it. So I had planned to go further afield with a map today. However, I am less than enthused with the results so I think I will leave it for another day.
Instead I have another installment of old maps from 1982 for my version of The Haunted Keep. The iconic “sample” dungeon provided in the back of the Moldvay Basic rules.
|The Catacombs of the Haunted Keep 1982|
Earlier I posted my map of the Level 1 and Level 3. Now here is level 2, the Catacombs. Because as a beginning game master having read only a few modules I was sure that a Catacombs was an ideal level for a dungeon. It gave me a chance to use skeletons and zombies, and if I recall there was one wight. I still have the original write for the adventure but it is hand written and packed away.
I can see that one of my favorite ideas makes an appearance, the moving dungeon corridor or room. Corridor #13 moves once the door is opened and I believe room #37 rotated. When I look at the map my players created (below) it does not look that far off considering the use of these classic misdirection rooms.
|The Players Map|